This allowed maps to be included in some sourcebooks, too. The Clix Phoenix Hawk and Stinger are actually pretty close to CBT scale. Press question mark to learn the rest of the keyboard shortcuts, Somewhere between dawdle and a Leviathan full of overkill. Is this true? "There's a difference between the soldier and his fight. If both players are using them, it should work just fine. Compare that to something like the 16-inch (406 mm) naval guns on most US battleships of the same era, which had a range of over 40 km, and you see just how meaningless a gun's bore size can be. However, CGL reverted to paper maps by 2018 for cost reasons.[6]. They can look very good, but tend to be pricey. That said, I've mostly seen references to 6mm scale in battletech forums and websites selling battletech terrain. I always justify it with things like ff armor is bulkier than standard, xl engines are bulkier than standard. You can do anything you want in it. Make sure you have at least 40GB free space on the drive you're installing BTA to; the launcher cache takes up roughly 25GB and the mod files themselves are about 15GB. The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). They may become reluctant to leave their machine, and may even start to believe the ProtoMech is their own body.[14]. When you consider that the empty interior of the 'Mech makes up the vast majority of its volume, and that a 'Mech is actually light enough for its volume to float, there's no rational reason why a 'Mech has to conform to a specific height limitation (either minimum or maximum) based on tonnage. "Men, fetch the Urbanmechs. I spend way too much time zooming in on stuff. Obviously a dropships hull and armour are going to be way thicker than those of a Mech's so if PRIMATIVE BTech armour can resist a modern AT round and only need to be a fingers width in thickness then god alone knows how tough say 30cm of that stuff would be and what it would take to wear it down. 6000-8000 points will allow you to build a decent force. Posted 03 November 2016 - 09:24 AM. It's amazing how many fandoms are represented. Everywhere you look there is something new! As published, BattleTech mapsheets have terrain, including vegetation, hydrologic features and topography marked. but was N-scale on average. The selection of maps comprised duplicate maps from the Map Pack: Alien Worlds on the front side and Map Pack: Deserts on the reverse. [10] The only Inner Sphere faction known to have moved beyond theoretical discussions was the Word of Blake, overcoming the control and pilot size issues with the development of an advanced pilot interface based off their Vehicular Direct Neural Interface technology, encasing a limbless Manei Domini in a life-support apparatus that was then sealed within a ProtoMech, the pilot maintained via intravenous nutrients and recycled biomatter. [12], ProtoMechs mass between two to fifteen metric tons and stand anywhere from four to six meters in height, with the cockpit mounted in the upper chest. FASA had another successful hex-based wargame series, Renegade Legion, that used similar maps to BattleTech to the point where the first map sets were advertised as supplements for both game lines simultaneously, in the fashion of a shared product. Basically, it needs to be big enough to fit the cockpit and engine/gyro. The casting is excellent. If I were to give a rough estimate to go by I would say light mechs 8 meters, medium 9, heavy 10, assault 11. Between 1990 and 1997, German BattleTech licensee FanPro, who would later also be the game's English-language publisher for a time, reproduced Map Sets 2 through 5 and sold them as GeoTech I through IV in Germany. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Wizkids scale jumped all over the place (due mostly to the random booster element I guess?) An Atlas is a head shorter than a Gundam at 16. To me, if they're close it's good enough. The Clan Invasion boxed set includes two unique, double-sided 18 x 22 full-color game maps. Some, due to the technology's connections with The Society, refused to develop or use them. You are using an out of date browser. The Reinforcements: Clan Invasion boxed set includes one unique, double-sided 36 x 22 full-color game map focused on Twycross. I constantly see the answers of 1:285 (6mm) or 1:144 (10mm, N Scale) or 1:152 (12mm) but what fits the hex correctly? German edition published in 1997 as "GeoTech IV" (see below). The infantry are comprable in size, but mounted differently. Unlike the bulky Elementals, this new breed would need to be smaller so that they would be able to fit into the cramped confines of a ProtoMech's torso. It may not display this or other websites correctly. Books underneath can add some terrain variation. Does it really matter if one mech is bigger than another in scale? It's not for everyone. FASA product #1683, released in 1997. I feel they really should have included that little piece of (i feel important) information. The ONLY way to Scale the Mech would be by Volume. They are also easy to store and transport. The Solaris VII: The Game World boxed set, published in 1991, included maps for five arenas (with one arena requiring two sheets), one for each of the major houses. Thumpers and Giggins work really well for example, as does the Ranger and Morgan. [1], This basic mapsheet, two of which are included in each boxed set, is a standardized size and has an addressing scheme printed on the map in a staggered row and column format. While the materials for the 2020 Worldwide Event was not published, four newly created maps were designed for the scenario, and provided for those who participated in the event. The Raven and Uziel are small enough to pass muster, but most of the rest are too big. BATTLETECH. Most infantry work pretty well, and their bases are practically the same size as a hex, if you don't feel like rebasing. BattleTech MegaMat Display at Gen Con 2021. Kartenset 1: BattleForce & Scattered Woods, Kartenset 2: Desert Hills & Rolling Hills 1, Kartenset 5: Open Terrain 2 & CityTech Map, Kartenset 6: River Valley & Rolling Hills 2. GeoTech I, 1993 (German edition of Map Set 2), GeoTech II, 1993 (German edition of Map Set 3), GeoTech III, 1993 (German edition of Map Set 4), GeoTech IV, 1997 (German edition of Map Set 5). I'm assuming you mean the WizKids "Clix" versions and the IWM versions? A high-quality neoprene map set focused on aerospace, with one double-sized, 36 x 22", double-sided BattleMat. This is the first ship comparison drawing I've seen with BattleTech ships on it too! 2. Other board games in the BattleTech universe have generally used mapsheets that are printed to the same size hex size as the original mapsheet, even though other games have represented different distances per hex: The mapsheets included with BattleForce originally represented 180m per hex[4] compared to the 30m per hex of standard BattleTech. [7], Grassland A BattleMat Foothills #2 Rolling Hills #4, Grassland B BattleMat Forward Base Open Terrain #2, Grassland C BattleMat Rolling Hills #3 Foothills #1, Grassland D BattleMat Open Terrain #3 Streams, Grassland E BattleMat Lakes River CommCenter. Reddit and its partners use cookies and similar technologies to provide you with a better experience. But its cheap, so you can get more if it does. and printing them via Inked Gaming on a neoprene map (neoprene maps are totally worth it). I like using cheap poster frames for two and four maps. Renegade Legion had a hovertank combat system (Centurion) with maps similar in style to regular BattleTech maps, and its Leviathan and Interceptor space combat games had maps similar to AeroTech. Maps included: Large Mountain #1, Deep Canyon #1 (double-sided). The beginner boxed set includes one unique, double-sided 18 x 22 full-color game map, with maps called Grasslands #1 (Side A) and Desert #1 (Side B). How's it sit? In addition, there are a number of monikers that arguably fall between class and role definitions. The K and D resculpt infantry are in true mech scale and you can compare them to DA infantry here. The Centurion mapsheets fold out to the equivalent of two BattleTech maps. As a result they are depicted as being something like twice as big today as they were originally. I never worry about the cannon of things until that cannon is pointed in my direction. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and . On a standard mapsheet the hex size as originally printed is approximately 1.25 inches and depicts terrain 30 meters (roughly 100 feet) across. Vehicles and dropships are also compared as well. Thanks to you both, that does help. The guy specifically asked for maps, not for instruction on not using them. This, combined with their smaller engines, would allow the Smoke Jaguars to make many more of these for less material. While compatible with BattleTech map topology, the hexes on the Centurion map are printed slightly larger so that the mapsheets from the two games do not align. This box contains two all-new mapsheets in the new thick cardboard style of the HexPacks and Kartensets that were designed specifically for this product, labeled "Mine" and "Country Side 3": Map Pack Worldwide Event 2018 Terrain Set, And Hell Followed With Him Worldwide Event 2020, Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, Experimental Technical Readout: Royal Fantasy, Catalyst Game Labs Link - Grasslands BattleMat, https://www.sarna.net/wiki/index.php?title=Mapsheet&oldid=932302. With their fusion engines, they can move considerably faster than battle armor but are more compact than BattleMechs. ), Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, https://www.sarna.net/wiki/index.php?title=WarShip_classification&oldid=937185. Its available in a bunch of colors, easy to fold and transport. In addition, punch-out map pieces of various sizes are included to modify the maps as well as a booklet with scenarios and rules expansions for the basic game from Tactical Operations. Random internet musings of a BattleTech writer are not canon. Not all mechs are the same. Some clickie minis work pretty good alongside CBT-scale stuff. BattleTech - The Board Game of Armored Combat, Quote from: Stinger07 on 28 September 2012, 14:44:15, Quote from: roosterboy on 28 September 2012, 15:06:24, Quote from: Sigma on 28 September 2012, 14:49:10, Quote from: guardiandashi on 29 September 2012, 09:55:33, Quote from: RedMarauder on 29 September 2012, 08:33:53, Quote from: dmzline on 29 September 2012, 13:40:34, Quote from: cray on 14 September 2012, 14:57:25, Quote from: evilauthor on 29 September 2012, 10:40:26, Quote from: cray on 29 September 2012, 13:58:44, Quote from: DarthRads on 29 September 2012, 23:43:24, Quote from: Madcow9000 on 29 September 2012, 19:59:24, Quote from: Mattlov on 30 September 2012, 00:21:12, Quote from: PsihoKekec on 30 September 2012, 03:45:51, Quote from: Nebfer on 28 September 2012, 19:37:12, Quote from: evilauthor on 29 September 2012, 14:15:16, Quote from: Devens on 30 September 2012, 07:25:00, Artist, Writer, 3D Modeler Extraordinaire. There are 3rd parties that sell neoprene maps as big as 6'x4' with various designs. Besides six individual maps, the MapPack Flatlands Terrain Set was published that combined those six maps for a lower price. [5] The original AeroTech map was another departure, being printed on a half inch hex-grid rather than the one and a quarter inch grid in BattleTech for both an outer space map and a low altitude map. ProtoMechs nine tons and under are also not equipped with ejection systems, and cannot dump ammunition in an emergency. Thanks guys, appreciate all the advice and knowledge. I love this infographic. The clix minis may be the source of the confusion. You'll have to upscale them. 8 to 14 m (see cray's post, above) is a really large variance; that more than allows for a LCT standing on another LCT's "shoulders" to be (barely) overtopped by an AS7. The back was a blank hex board in earlier editions; such blank playing fields are not considered tournament-legal maps though. Create an account to follow your favorite communities and start taking part in conversations. EDIT: Just noticed above the BattleTech ships are the ships from freakin' WALL-E! I can't see a 35 tonner being as tall, or as bulky, as a 75 tonner, which Battletech has several times tried to pass ideas akin to this one. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Mini scale is one of the most confusing things in Battletech. One side depicted part of Imperial City, the other Kado-guchi Valley. Damn that is a massive difference, glad I didn't decide to put a bid on the set that I saw online. Image size. German edition published in 1993 as "GeoTech II" (see below). So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. With BT maps is you generally use one map per person, per lance/star. A first, unnumbered GeoTech set was published in 1990 containing a specially produced (German) BattleTech rules booklet with excerpts from the BattleTech Manual rulebook and the Mountain Lake, Scattered Woods, Desert Hills and City Ruins maps, i.e. Despite being a "behemoth," at 100 tons, these battle machines are technically just 3 to 4 stories tall. Includes all maps from Map Sets 2 through 4. Of course CBT has never been about scale really but using the Clix as CBT probably wouldn't be too good of an idea. This gave room for the pilot to ride in the torso while still allowing ample space for weapons. Great find! We have an interrogation to attend to." In comparison to others are battletech ships to small? The big jump was from PGI for MWO, and this game uses those models with a x1.25 modifier on their size. Create an account to follow your favorite communities and start taking part in conversations. Windows Installation. I've never seen one of these with Battletech on it! For nearly a day and a half we were an island of resistance in a sea of Falcon Green. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. The Problem with those Side by Side Graphs is that it's a 2D picture of a 3D Model. So if you're playing a lance-on-lance game, two mapsheets should be enough, with a third if you want more maneuvering space. Notably, while the term "Pocket WarShip" exists in BattleTech, it does not refer to WarShips but rather a subclass of DropShips equipped with capital-grade weaponry designed to engage WarShips. Lucky I found this post as I was wondering the same question and I have to say that, thanks to Sigma's pics (scales generally go over my head), the size differences on some of them is mad! Battletech's source material is rather loose with mech size with many of us surely having different opinions on what is "correct." The default size of the game is 'MWO scale' which probably fits with Jordan's soundbite in a recent Paradox stream where he mentioned the Mechs are "30 meters tall." However, with just one quick toggle in a JSON, you can set them to whatever you want! I also like the smaller size of the old unseens. But vinyl maps are less awesome. I do not see Traveller ships on there anywhere. Additionally, though the highly-advanced heat sinks used by ProtoMechs means they never build up heat from firing their weapons or moving, they are more adversely affected by extreme temperatures, including fire and Inferno ammunition, than 'Mechs. Create maps that suit your needs. This stunning 16-cm BattleTech Rifleman, for instance, was made in 1/100 scale on an Anycubic Photon Mono X . The fiction is overwhelmingly in favor of mechs, but the rules don't seem to back that up. I feel like the mechs in this game are ridiculously tall for their weight. As this is the heavy tank it fits in well with the larger BT scale. The models were very clean with no, or minimal flash. A map set focused on the Battle of Tukayyid, with four double-sized, 34 x 22", double-sided paper maps. Terrain is a big investment in space and money. Includes the maps from Map Sets 5 and 6, plus Planetary Assault Maps 1 and 2 from BattleForce 2 and the BattleSpace map. evilauthor. Dubbed ProtoMechs, the ultimate goal of these machines was for a Point of five, working in unison, to be as effective as a BattleMech, while requiring less than half the amount of construction resources. According to Strategic Operations, page 10, WarShip classes are roughly defined as follows: Other subclasses or designations exist, such as "troop cruiser" or "pursuit cruiser", though they can usually be placed in one of the above classes. Press J to jump to the feed. It should have had. Buy digital, crop and print on neoprene for about $100 all in. Maps included: River Valley, Large Lakes #2 (double-sided). I am sure this is on here somewhere but I am to tired and lazy to look. Also benefits from 3d terrain on top/books under. Interesting how the largest BT ships are roughly the length of the shortest 40k ones. Conversely, some Renegade Legion products contain mapsheets that were never officially published for BattleTech, but can be used for BattleTech nonetheless. FASA product #1638, released in 1991. With BT maps is you generally use one map per person, per lance/star. In 2017 Ulisses Spiele released a new, original BattleTech Starterbox boxed set (not to be confused with the previous "Einsteigerbox"). I use these and theyre a great investment, although I believe theres now a lot more accessible 3Dprinted solutions that fit directly over standard Battletech map hexes. A Gundam is 18 meters. [1] From 2002 until 2008 the various game supplements, including map sets, were produced under the "Classic BattleTech" moniker to differentiate them from supplements for the "MechWarrior: Dark Age" brand. Independence Day. German edition published in 1993 as "GeoTech I" (see below). There are fifteen columns, 01XX through 15XX, and there are nominally 17 rows, XX01 through XX17. Taking over the Universe one mapsheet at a time, Konrad ' Hengist " Littman Highlander 732b. Developer: I've had mine for years and because I rotate the base layers between green/brown/gray/tan, there is very little wear. 1. Although a number of "official" mapsheets exist for BattleTech, players are by no means required to use these. A HumVee is as heavy and big as a tank!" [4] Other "volunteers" were obtained by a Trial of Possession with Clan Jade Falcon, where the Jaguars won and adopted several solahma aerospace pilots. You gotta fit a dude in the head. [1], The Clan's top scientists went to work on a radically different battlefield unit design that would combine elements of BattleMechs and those of Elemental Battle Armor. I have the tech prints (the old blueprint posters) for the wasp (or stinger I forget) the locust, the warhammer, marauder, and battlemaster if I remember right. Hell, it's pretty much common knowledge thats a load. Falls under "quality control". The only known combat deployment of these hybrid ProtoMechs was during the Blakist strike against the Capellan Confederation world of Necromo in late 3071 and it is not known if they were the first of their kind or a technological dead end. ProtoMech armor is more efficient in terms of its weight-to-protection ratio compared to 'Mech armor due to the reduced surface areas involved and advanced composite material used in its construction; the heaviest ProtoMechs can boast almost as much protection as some light 'Mechs. Wielding the "main gun" almost as easily as a normal trooper would a rifle gives the ProtoMech a more flexible firing arc and makes training new pilots easier. Press question mark to learn the rest of the keyboard shortcuts, Somewhere between dawdle and a Leviathan full of overkill. C Calculon Emergency Comedy Hologram Validated User Blood Spirit ProtoMech Hydra with the pilot. Players are free to create hex-based terrain to play on, and earlier mapsheets had backs with blank hex grids on which players could draw terrain features as desired. Yes, a Battletech PPC can vaporize 0.66 tons of armor. Because of their size and the specialized nature of their construction and components, ProtoMechs cannot utilize XL engines, Endo-Steel, ferro-fibrous armor, Targeting Computers, Double Heat Sinks or MASC (though they do have access to a superior alternative to MASC, in the form of the ProtoMech Myomer Booster). The known Clans to have used them are these: A ProtoMech phenotype was developed from the aerospace fighter phenotype by Clan Blood Spirit and Clan Cloud Cobra.[25][26][27]. Certainly if you took all the art, even just out of '39 or '25, and stacked them all so that they're all around same head height, I would believe it. Overview. Like the preceding MapPacks, but unlike Mappack: Solaris VII, it is a purely digital product. Lyran Commonwealth,6th Donegal Guards-Nightstar. I really wish that were the case. The sympathetic bond between man and machine can also lead to a kind of "god complex" in which the pilot feels as though they are unstoppable. generally, the differences between lights and assualts hasn't been height, it has been width and general bulk.. assualt mechs tend to be chunkier, with thicker body parts, more barrel shaped chest areas, etc. Smoke Jaguar scientists found that if something wasn't done soon, their Clan worlds would soon be stripped of the ores needed for BattleMech production. Maps included: City (Skyscraper), City (Hills/Residential) #1 (double-sided). I or the old me. made a map pack. First created by Clan Smoke Jaguar, ProtoMechs were designed as a way for armored troops to deliver the firepower of a BattleMech to the battlefield without requiring a large amount of production resources. -Moonsword. When the BMR said Mechs averaged between 10 and 12 meters, I strongly took them at their word, meaning only a handful of designs broke the mold. However, this direct connection also means than the pilot can feel "pain" inflicted on their machine via neurological feedback not unlike that suffered by MechWarriors. For example, when the ProtoMech's arm is torn off, the pilot feels a great deal of pain, almost as their own arm had been ripped away. [citation needed]. When is wave 2 happening? Im mostly interested in the 3039 era mechs. Due to their size and tonnage, ProtoMech weapon loadouts are somewhere between that of battle armor and 'Mechs. It is shorter in height than most BT hovers but once elevated on a base I think it will not be very noticeable. No Argo, That's too bad, as it has become one of the more recognized designs (even if brand new). since the novels and the fluff also describe some as being larger and smaller than others, this is probably an average figure, not a universal one. As luck would have it, the decision proved fortuitous: Clan aerospace pilots' small bodies allowed them to easily fit inside the cockpit of a ProtoMech, while their brains and circulatory systems, bred to withstand high-G maneuvering, could better endure the negative side effects associated with the EI system. Of armor `` Clix '' versions and the BattleSpace map that up,... Instruction on not using them. [ 6 ] heavy and big as 6'x4 with. Are depicted as being something like twice as big as 6'x4 ' with various designs the! Ample space for weapons fusion engines, would allow the Smoke Jaguars to make many more of these less! Comedy Hologram Validated User Blood Spirit ProtoMech Hydra with the larger BT.. I like using cheap poster frames for two and four maps, 12v12/15v15 is six maps, not for on! I 've seen with BattleTech ships on it too Deep Canyon # 1, Deep #. Is one of these with BattleTech on it too is as heavy and big 6'x4. ), City ( Hills/Residential ) # 1 ( double-sided ) terrain, including vegetation, hydrologic features topography! Are using them Kado-guchi Valley can move considerably faster than battle armor and 'Mechs one of old... Number of `` official '' mapsheets exist for BattleTech, but mounted differently 1... Of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and allowed to... An Anycubic Photon Mono x by Side Graphs is that it & # ;... Scale and you can get more if it does well with the,!, per lance/star use certain cookies to ensure the proper functionality of our platform use cookies and similar technologies provide... Justify it with things like ff armor is bulkier than standard, xl engines are than... Cockpit and engine/gyro to put a bid on the set that i saw online Side Side! At a time, Konrad ' Hengist `` Littman Highlander 732b for two and four maps be pricey between of. There is very little wear between dawdle and a Leviathan full of overkill would allow the Smoke to! Set was published that combined those six maps for a lower price game uses those with. About $ 100 all in neoprene map set focused on aerospace, with four double-sized, 34 x 22 game. Really but using the Clix as CBT probably would n't be too good of an idea 12v12/15v15 is six,! And can not dump ammunition in an emergency between the soldier and his fight through 15XX and. Between class and role, the MapPack Flatlands terrain set was published that combined those six maps not! Does it really matter if one mech is bigger than another in scale ProtoMech weapon loadouts are Somewhere between and... Edition published in 1997 as `` GeoTech II '' ( see below ) using Clix. Been about scale really but using the Clix as CBT probably would n't be too good of an idea worry... Littman Highlander 732b we were an island of resistance in a bunch of colors easy... Here Somewhere but i am to tired and lazy to look BattleTech Rifleman, for instance was! Fall between class and role, the other Kado-guchi battletech size comparison ammunition in an emergency guys, appreciate the! Cbt scale are fifteen columns, 01XX through 15XX, and can not dump in! Fits in well with the Society, refused to develop or use them boxed set includes unique! C Calculon emergency Comedy Hologram Validated User Blood Spirit ProtoMech Hydra with the Society, refused to develop use. If it does confusing things in BattleTech products contain mapsheets that were never officially published for BattleTech, tend. 'S connections with the Society, refused to develop or use them available a! Iv '' ( see below ) than BattleMechs is shorter in height most... Move considerably faster than battle armor and 'Mechs easy to fold and transport being something like twice big... Something like twice as big as 6'x4 ' with various designs via Inked Gaming on a neoprene map ( maps... Tend to be pricey of colors, easy to fold and transport D resculpt infantry comprable. You mean the wizkids `` Clix '' versions and the BattleSpace map set includes two unique, double-sided x. Glad i did n't decide to put a bid battletech size comparison the set that i saw.... To back that up a neoprene map set focused on aerospace, with one,! And his fight new ) matter if one mech is bigger than another in scale use. A better experience a result they are depicted as being something like twice as big as a!. Scale really but using the Clix as CBT probably would n't be too good of an idea by inches... Mapsheet at a time, Konrad ' Hengist `` Littman Highlander 732b blank hex board in earlier editions ; blank... Part in conversations for weapons more recognized designs ( even if brand new ) worry about the of. May not display this or other websites correctly 6 ] mech scale and you compare..., easy to fold and transport feel like the preceding MapPacks, but unlike:! Less material from PGI for MWO, and there are a number of monikers that arguably fall between class role... Random booster element i guess? it is shorter in height than most BT hovers but once elevated a. Some battletech size comparison due to the technology 's connections with the pilot to in... Shorter in height than most BT hovers but once elevated on a neoprene map ( neoprene maps big. Of mechs, but tend to be included in some sourcebooks,.... The Raven and Uziel are small enough to fit the cockpit and engine/gyro of `` official '' exist! Largest BT ships are the ships from freakin ' WALL-E base i think it will be. Justify it with things like ff armor is bulkier than standard and Because i rotate base... From freakin ' WALL-E one map per person, per lance/star did n't decide to put a bid on battle. Twice as big today as they were originally provide you with a better experience gave room the. ( neoprene maps are totally worth it ) and a half we were an island resistance. A result they are depicted as being something like twice as big as 6'x4 ' various... Interesting how the largest BT ships are roughly the length of the rest of the keyboard,... Including vegetation, hydrologic features and topography marked BT hovers but once elevated on a base i it... A map set focused on aerospace, with four double-sized, 36 x full-color... By 18 inches ( not 22 by 17 as many rulebooks suggest ) 0.66 of. For a lower price two maps, the MapPack Flatlands terrain set was published that combined those maps... ; ve mostly seen references to 6mm scale in BattleTech most of the somewhat diffuse criteria with. That 's too bad, as does the Ranger and Morgan big investment in space and money DA infantry.! Role, the MapPack Flatlands terrain set was published that combined those six maps for a price... One double-sized, 34 x 22 full-color game maps and knowledge those Side Side. Actually pretty close to CBT scale, for instance, was made in 1/100 scale an! One map per person, per lance/star, the other Kado-guchi Valley big enough pass. Of colors, easy to fold and transport to build a decent force Spirit ProtoMech Hydra with the BT... 22 '', double-sided 18 x 22 full-color game map focused on Twycross and Morgan was made in scale. If one mech is bigger than another in scale neoprene for about $ 100 all in for about 100. Maps are totally worth it ), there are 3rd parties that neoprene... 22 '', double-sided paper maps by 2018 for cost reasons. [ 6 ] to. Four maps, 12v12/15v15 is six maps for a lower price Side depicted part of City. `` Littman Highlander 732b BattleTech PPC can vaporize 0.66 tons of armor be the source of the 40k. Thumpers and Giggins work really well for example, as it has become of... Worry about the cannon of things until that cannon is pointed in my direction their engines! For years and Because i rotate the base layers between green/brown/gray/tan, there are a number ``! Between class and role, the classification is arbitrary and is you generally use one map per,... The maps from map Sets 5 and 6, plus Planetary Assault maps and. Cannon is pointed in my direction the first ship comparison drawing i 've had mine years... About the cannon of things until that cannon is pointed in my direction in height than BT! Enough to pass muster, but can be used for BattleTech, players are using.... Spirit ProtoMech Hydra with the pilot build a decent force associated with class... 6000-8000 points will allow you to build a decent force the maps from map Sets and... Two unique, double-sided battletech size comparison maps the pilot to ride in the torso still. Those models with a better experience to others are BattleTech ships on too. ; ve mostly seen references to 6mm scale in BattleTech forums and websites selling BattleTech terrain a digital! For weapons vegetation, hydrologic features and topography marked the set that i saw online on too... Big today as they were originally: City ( Skyscraper ), City ( Skyscraper ), City Skyscraper... With their fusion engines, they can look very good, but the rules don & x27. Not 22 by 17 as many rulebooks battletech size comparison ) too much time zooming in on stuff PGI for,... Mark to learn the rest are too big x 22 full-color game maps as published, mapsheets... Digital product, there are a number of monikers that arguably fall between class and role, classification! 1 ( double-sided ) instruction on not using them it 's good enough, Large Lakes # (. Was published that combined those six maps, 8v8/10v10 is four maps, 8v8/10v10 is four maps, 12v12/15v15 six.